Wednesday, July 14, 2010

It's a boy!

Little Nicolas Christopher has just arrived. He's awesome and perfect, and joined our family at 8:29 AM today. Am I a lucky dad or what?!?

Tuesday, July 13, 2010

cumbersome gun

I tried to think of what would be the most inconvenient, rediculous design for a gun, just for fun. This is what i came up with. I think my favorite part is the fact that for some reason it requires a hand crank. I think I may have been somewhat influenced by the fact that I have a miele vacuum, which has a rolling base, instead of a regular upright, like a hoover. And I'm always getting caught up in the cord and hose. So I guess this would be the weaponized equivelent.
I've been having a lot of fun lately just playing with basic geometry, mech and SciFi stuff is good for that. Back to basics, very theraputic :)

Also I thought i'd throw in a big dude with a teeny gun to offset the lil' guy with the big gun: okay, discuss...

Monday, July 12, 2010

The Beat Cop


An Idea I had for a Cops Vs Robbers game. Three classes each: A heavy gunner, soldier, and sniper. This is the heavy for the Cops. I liked the idea of an old timey feel, something that would allow for the ridiculous and to harken back to a time where law enforcement was maybe less beholden to any other authority other than itself. If I get more time I'll do the other five classes.

Thursday, July 01, 2010

mechs



Ive been on a mech kick recently,
its been fun to play with how the light will cast shadows on basic geometric shapes. Nothing too fancy, just playing around mostly.